Alessandro Anglani works with theatres, festivals, universities, museums, cultural organizations, and companies that want to design live and hybrid experiences based on audience agency, rules, roles, choices, and consequences.
His work connects Hyperdramaturgy, Anglani's method, the SEPHIROT® system, playable performance, interactive storytelling, game design for theatre, and applied R&D.
The goal is not to add generic interaction to a finished story. The goal is to design a narrative system in which what can happen is authored, structured, tested, and made playable.
Talks and seminars on Hyperdramaturgy, nonlinear dramaturgy, playable performance, interactive performance, and game design for theatre.
Labs for turning stories into branching structures, mapping rules and consequences, and prototyping playable live systems.
Support for nonlinear dramaturgy, audience agency, interactive storytelling, live experience design, and SEPHIROT-related development.
Collaborations for playable performances, cultural formats, VR or hybrid prototypes, education programs, and audience-engagement projects.
Define whether the project belongs to a theatre, festival, university, museum, company, research program, or public event.
Clarify who acts inside the system: spectators, participants, students, visitors, employees, citizens, or players.
Identify the story, theme, archive, collection, brand, social question, or learning objective that needs structure.
Map scenes, roles, states, rules, choices, consequences, and possible endings as a playable dramaturgical field.
Choose lecture, workshop, consulting process, prototype, live performance, VR/hybrid experience, or long-term collaboration.
nonlinear dramaturgy
audience engagement
interactive storytelling
game design for performance
live or hybrid experience design
R&D planning and coordination
Main theoretical category.
Authoring process.
Public-facing form.
Examples and proof.
Company and product context: CHRONES.
For lectures, workshops, consulting, commissions, and collaborations.