Work with Alessandro Anglani

Hyperdramaturgy, SEPHIROT® and playable performance for live, hybrid and interactive projects

Design what can happen

Alessandro Anglani works with theatres, festivals, universities, museums, cultural organizations, and companies that want to design live and hybrid experiences based on audience agency, rules, roles, choices, and consequences.

His work connects Hyperdramaturgy, Anglani's method, the SEPHIROT® system, playable performance, interactive storytelling, game design for theatre, and applied R&D.

The goal is not to add generic interaction to a finished story. The goal is to design a narrative system in which what can happen is authored, structured, tested, and made playable.

Ways to work together

Lectures

Talks and seminars on Hyperdramaturgy, nonlinear dramaturgy, playable performance, interactive performance, and game design for theatre.

Workshops

Labs for turning stories into branching structures, mapping rules and consequences, and prototyping playable live systems.

Consulting

Support for nonlinear dramaturgy, audience agency, interactive storytelling, live experience design, and SEPHIROT-related development.

Commissions

Collaborations for playable performances, cultural formats, VR or hybrid prototypes, education programs, and audience-engagement projects.

How the work starts

01. Context

Define whether the project belongs to a theatre, festival, university, museum, company, research program, or public event.

02. Audience

Clarify who acts inside the system: spectators, participants, students, visitors, employees, citizens, or players.

03. Material

Identify the story, theme, archive, collection, brand, social question, or learning objective that needs structure.

04. System

Map scenes, roles, states, rules, choices, consequences, and possible endings as a playable dramaturgical field.

05. Format

Choose lecture, workshop, consulting process, prototype, live performance, VR/hybrid experience, or long-term collaboration.

Useful when a project needs

nonlinear dramaturgy

audience engagement

interactive storytelling

game design for performance

live or hybrid experience design

R&D planning and coordination

Start a conversation

For lectures, workshops, consulting, commissions, and collaborations.

Show email

Contact through LinkedIn

Alessandro Anglani

Hyperdramaturgy, SEPHIROT®, playable performance, interactive storytelling, game design, performance and R&D.
amministrazione [at] alessandroanglani.com